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Course

Video Game Development History

A history and explorations course on how video games were built, how the medium changed, and why certain design eras mattered.

This course

  • Focus: major eras of video game development, platforms, tools, and design shifts
  • Built as a Game Dev 1 history explorations track
  • Inspired in part by Utah game development standards
  • Weekly live class: about 60 to 90 minutes

What families should know

  • This course centers on history, analysis, and exploration rather than full-scale game programming
  • Students may compare genres, mechanics, hardware limits, and development approaches across time
  • No prior coding or game design experience is required unless a future session says otherwise
  • It pairs naturally with later software, programming, or interactive media coursework

Registration

This offering is not currently enrolling while next openings are finalized. Join the interest list for updates.